Numenera 2: Art Inspiration

Bryce wanted me to check to see if the website migration had worked, so rather than get stuck into a recap that may never materialize, I thought I’d post a few links to art stuff that I’d been… Read More

Numenera 2: Meet the Crew

The character creation process in Numenera (both iterations) does a great job of providing prompts for character motivation and connections. In the last campaign most people picked those up and ran with them, while Bryce didn’t care too… Read More

Numenera 2: The Quiet Year of Lone Makhtesh

Before The Bright Ones came, the people of your community struggle to remember that they lived very different lives. They had their own communities, their own families and friends. They had their own trades and professions, religions and… Read More

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