Posted on December 7, 2020
Crusader Kings III
I loved Crusader Kings 2. It was, incrementally, an amazing game – an utterly pointless, engrossing, medieval sandbox simulator. You could get it running in 1066 and let it go until 1453 and it would recreate “A” medieval… Read More
Posted on September 3, 2019
Machine of Death
Boardgame Geek gives Machine of Death a 5.5 out of 10 rating, which is pretty low, but also not terrible, since Boardgame Geek is the Pitchfork of Sitting Around a Table with Friends. This makes me think that… Read More
Posted on July 27, 2019
Encounter at Xerxes IV
Personal log, Commander Soral: Stardate 73034.2 This is my first entry as engineering commander for the USS Chiron, and I anticipate future entries to include higher levels of detail, as I am new to recording a mission’s relevant… Read More
Posted on May 22, 2019
By the light of unseen stars.
We finally (FINALLY) wrapped up Call of Cthulhu last night. As a test of 7th edition went… it wasn’t a great test. I chose an old scenario (which was very good and thorough, I thought) that wasn’t written… Read More
Posted on April 1, 2019
Eyeless astronomers and screaming milkmen
We rolled up the core of our Call of Cthulhu-heeding superchums last night and they got rolling on their first investigation. Noe rolled up Swoosie Staines, daughter of a murdered mother and outstanding-in-her-graveyard parapsychologist. A thoroughly modern gal,… Read More
Posted on January 13, 2019
Deadlands Homebrew Playtest 2
There are a few homebrew rules I made that deviate from the Cypher System rulebook: they’re setting specific stuff like the various magic systems, doin’ stuff on horseback, which is a big part of the genre and reloadin’… Read More
Posted on December 24, 2018
Deadlands Homebrew Playtest
Ooh, boy, it’s 2am, but I wanted to try to get this down before I hit the hay. Forgive me if I am hazy on anything, I wasn’t particularly well organised while I was saying it, and I’m… Read More