Also check out Rolland’s take in the comments.
Having sailed off into the sunset, the former-castaways now had a day left before they made it to the port of Eleder. The trip on board the Red Gull was by no means luxurious, but it served to acclimate them to contact with people other than themselves. Victor, having impressed the crew the previous day by being a) handsome and b) willing to give them a silver coin for their troubles, continued to make friends by providing them with clean, pure water – something that is otherwise non-existent on the home leg of a sea voyage.
Gelik, meanwhile, stayed below decks with Ileana’s notes, working to translate all he could. Ishiro was distracted and when he and Floki briefly discussed the treasure they had buried on Smuggler’s Shiv, Ishiro assured him it would be safe, since no-one else knew where it was buried – at least the number of people who knew where it lay was limited. However, Ishiro still didn’t want the news disseminated further than it had to.
Aerys, sitting on the bowsprit, totally at home on the ship and making notes in her book was paid a visit by Uun. These conversations have previously only ever gone one way – Uun somehow offending her with his efforts to be friendly. Maybe it was the cool sea breeze, maybe it was the hope of a return to civilization, maybe it was Aerys seeing through the bluster to the good heart Uun keeps telling everyone he has, but she was welcome of the chat. They squared some things up – how come we don’t get on? how come you killed the cleric? how come you didn’t want my booze? how come you thought giving desert island hooch to someone desperate to kick an addiction was a good idea? – so by the end of their chat they both felt better about having been stranded with each other. More like Snuggler’s Shiv, amiriteguys?
Nobody and Orny begged off socializing, with both of them feeling under the weather, while Rolifson – remember that guy? – stayed in his cabin or sat unobtrusively in the background, which is what Halflings do anyway. Malicia seemed ready to sleep the voyage away which makes sense after her various watch duties on the day the Red Gull appeared. So that left Sasha, bouncing around the deck waiting for something to do. There was nothing sailing-wise to help with, Ishiro had already tried to offer help and the crew were as bored as their passengers at the slow steady pace of their travel to Eleder. Victor decided to occupy Sasha’s time with some friendly sparring on the big open deck of the whaling brig and Floki organised a book among the lazing crew.Victor was able to emerge from the flurry of dirty tricks clever moves that Sasha has in her repertoire but she was undettered and up for fighting Uun in the next bout. Floki sided with Uun and made his money when the barbarian took Sasha down too. Now the crew demanded that the two men fight each other so Victor and Uun squared off and Uun emerged victorious again. Some hours pleasantly passed, The lookout called out that cliffs that loom on either side of the bay that houses Eleder was appearing over the horizon and sure enough, they entered a busy area of shipping.
The Captain, Aulek Tegerten, appeared on the deck to start preparations for docking and unloading/loading as Whaling ships that aren’t out skinning whales to death aren’t making their money. However, he did wonder if he could have a word in private with the ex-castaways. In his cabin he commiserated with them about their stay on the island and reiterated how glad he was to have picked them up, since he hoped that act would turn his own luck around. Upon arriving in Eleder he always stays at the Seven Palms Caravanserai, a high quality, large inn that services merchants and wealthy travellers. He would be delighted if the party would accept his invitation to stay there while they found their feet. He offered to pay for a two night stay for each of the party and he thought they would enjoy its amenities, especially its bathhouse, as they recover from their ordeal and attend to whatever delayed business they may have. The party was grateful and effusive with thanks. Aulek also advised them to get a Porter as soon as they arrived, the pushier the better and asked that they stay out of the way while the ship docks. They were happy to do both and took up positions on the foredeck as the city came into view.

Anyway local color aside, they arrived at the Seven Palms Caravanserai in the early evening. A large former horse stable, the building has been converted into a really really nice guest inn. The rooms are small, but private and face into the inner courtyard which has been filled with shaded and screened gardens. Captain Tegerten had bought everyone rooms near one of the corners and their doors all looked out onto the same pleasant garden. Uun planned to take a trip or two in the city the next day, so he paid Ilo to leave a runner outside the inn so that he could fetch guides and porters as needed.

The following morning they awoke and found a serving boy waiting for them outside their rooms. Apparently someone wanted to meet them for breakfast. Sasha, Aerys, Malicia and Gelik couldn’t be woken, while Nobody and Orny still complained of not feeling well, so Victor, Uun and Floki headed down to the Caravanserai’s refectory.
There they met Dargan Etters, a well-dressed middle-aged merchant who was enjoying the shot out of some Huevos Rancheros or something. He had a table to himself and bade them join him. I’ll try to recreate the pitch he made after introductions as accurately as I recall it; players, let me know if you got a different feel:
“It has come to light that you have made a remarkable discovery on the island of Smuggler’s Shiv. We have it from Ishiro, a trusted former associate of ours that you have found a way to discover Saventh Yhi. I represent a group of business-minded people who intend to mount an expedition to Tazion. Once there we will uncover the route to the lost city of Saventh Yhi. We will travel to Saventh Yhi, where we intend to loot and plunder every scrap of worthwhile treasure from the lost city: strip it bare as quickly as we can and then return to civilization very wealthy men.”
“I want you on board with this. It will happen without you, but I’d rather have your expertise. I’m offering you the chance to blaze a trail for us – go ahead of the expedition caravan, set up resupply points and clear the trail of any dangers. You will not need to worry about the logistics of your journey, food, water and so on. We’ll take care of all that stuff. We’ll send along an expert on survival and dealing with the natives too. What I’m proposing that you get out of this is 500gp each, as soon as you sign up, to outfit yourself as you see fit. You’ll receive double that once the expedition reaches Saventh Yhi. At that point, we’ll hold your contract fulfilled, and you can choose to walk away with as much looted treasure as you can carry or you can renegotiate a further contract as I am sure you skills will remain useful to you. Since we have it on Ishiro’s good authority that you are a formidable group of problem solvers, we’ll also give you each up to 500gp worth of scrolls and potions from our own supply.”
They had a few questions about this. First, is this guy Evil? Which Victor answered by excusing himself, bringing up Detect Evil and then looking the guy over. No, it turns out, he wasn’t evil. Who did he represent? The Aspis Consortium, which he described as a profit-driven trade network and Floki remembered as a super-ruthless, strictly hierarchical profit-driven trade network with deep pockets.
Etters was happy to give them a short while to think about it, but he wanted to get his caravan rolling one week from now, so they shouldn’t take forever. That’s fine, said Uun, post a runner outside the inn in case we need to get in touch with you, otherwise we’ll meet you back here tomorrow night for some dinner and make our decision then. Etters finished his Huevos Rancheros and bottomless coffee and left leaving them to their breakfasts.
Returning to their rooms they overheard low voices coming from Gelik’s room and a finally awake Malicia. No taste for worms, I take it? Checking in on the gnome, they found him poring over his notes and translations with another man, who the gnome introduced as Venture Captain Finze Bellaugh of the Eleder Pathfinder Lodge. Want to hear something weird: THEY were planning an expedition too.
Bellaugh told them that the Eleder Lodge was the last Pathfinder lodge in Sargava and that the Society was in trouble in this part of the world. A new source of exploration potential and ancient knowledge could really turn things around for the Lodge. They’d have to get there first, before less savory characters showed up, as news of the discovery was bound to spread. He could offer them 400gp per person signing on bonus, although this was talked up to 500gp to match the Aspis Consortium’s bid. Plus, 1000gp if the expedition made it to Saventh Yhi although there was the distinct implication that this had to happen before other interests made it to Saventh Yhi. In addition, Bellaugh dangled the possibility of Field Commissions into the Pathfinder Society, a treat that Gelik assured them would mean a life of adventure supported across the known world by likeminded souls. Although he just spent the last month trying not to die on Cannibal Island with the rest of you, so maybe you’d manage fine by yourselves. Bellaugh stressed that the knowledge contained in these ancient cities was too valuable, too dangerous to be left in the hands of more ruthless explorers. That’s fine, said Uun, post a runner outside the inn in case we need to get in touch with you, otherwise we’ll meet you back here tomorrow night for some dinner and make our decision then.


The figure removed its helm, revealing the unreadable eyes of an elf woman. She imparted to Malicia that they knew of the expedition to Saventh Yhi and that they had their own reasons for wanting to find it. Refusing to help them or helping some other party would be detrimental to the long term health of the party. They’d pay, of course, they’d pay well. Their signing bonus was that they’d give them 500gp in cash and 500gp in poisons and anti-toxins. Once they got to Saventh Yhi, they’d match the other offers, but they have no interest in the treasure of the city. Instead they seek only an ancient and forgotten temple that the city is supposed to hold. It’d be safe to say that the creepy delivery of the threatening offer didn’t sway Malicia much and the elf left.
Sasha slunk back some time later, not particularly perturbed by the visit, more sullen about it though. She didn’t seem to believe that she was in any danger, but she wouldn’t vouch for the party’s safety.
There then followed some discussion about how they were going to decide before dinner. After some quick discussions it came to Victor and Malicia favoring the Pathfinder’s approach, while Uun was split between Pathfinders and Pirates (right?), while Floki put the Pathfinders on the bottom of his run-off voting list and would much rather work with the Aspis Consortium. None thought they should bow to the threats of the Red Mantis Assassin, which is usually exactly what happens right before someone gets murdered to prove a point.
So, the loot is sold and the profits split, Orny and Nobody are coming down with some ailment, Uun is cured of half of his level problems with another Restoration to go and the party has been courted by four powerful regional factions who think they’d be the best choice to lead an expedition to Saventh Yhi in a week’s time.
And you have a very awkward dinner date coming up where it looks like you’ll be making the Pathfinder Society very happy and the other three… less so.


Rolland sent this to me while the comments were busted – LOOKS LIKE COMMENTS BACK ON THE MENU BOYZ!:
Here’s my opinion on patrons:
Aspis Consortium – Floki’s got on the ship to Eleder because he’s on a research trip. It’s his task to learn about trade in southern Avistan and Garund. He’s doing this so the Blodvin family business, which is actually trading not channel smiting, can grow from a regional player into a transcontinental operation. The Aspsis Consortium seem like they would be good business contacts and apear to be above the board legally. This would be my first choice.
Pirates – Same reason but it wouldn’t be a bad idea to have these guys on your side in the same way it’s not bad to have the mob on your side. It’s distastefully but maybe less so than a couple trade ships being lost. This would be my second choice.
Pathfinders – I don’t have a good role playing reason to dislike the Pathfinders so I shouldn’t have put them on the bottom like I did last week. I don’t have a good role playing reason to like them either. Personally I feel like we got a feel for this group in RotRL and it would be nice to learn more about the other factions in the game though. This is my whatever vote.
Red Mantis – There is no good reason to join with these guys.
My notes from last week:
We pooled resources to remove one of Unnâs negative levels. We figured this would give him a fighting chance should he ever be dominated again.
This means each playerâs current cut of the island loot is 579.143 gp
We didnât do any actual shopping except to get new clothes, take a bath and throw around some tips (Elo is king of porters).
We were approached by members of the Pathfinders, Aspis Consortium, Red Mantis and a free captain of the Shackles. Each one wants to get to the lost city of Saventhei and wants our help. Each one offered us 500 gp (each I think) for equipment plus a little extra:
Probable Membership into the Pathfinder society plus first dibs on anything we can take out of Saventhei
500 gp worth of loot from the Aspis Consortiumâs magic loot bin plus first dibs on anything we can carry out of Saventhei
A bar of platinum that I think is valued at 500 gp from the pirate plus first dibs
The Red Mantis offered everything in Saventhei because they only care about some temple. Also they wonât kill usâ¦yet.
We invited each representative to dinner at the Four Palms Sirah hotel, where weâre being comped by the captain of the whaling ship, for dinner tomorrow with the promise of an answer. Why? Because itâs more fun to give an awkward FOAD that a polite no, thatâs why. Opinion is leaning toward taking the Pathfinder offer. Alignment clashes prevent Victor from joining the Aspsis Constortium (Iâm uncertain as to why these guys are bad) and the Red Mantis (assassinations are evil acts even if theyâre Naziâs Mr. Tarantino).
Also Unn visited the temple of Nethys and brought up that Jask was an okay dude and totally not guilty of whatever it was that he was accused of. He promised to bring along the book that is going to clear his name. Itâs unclear to me if he later did this or the promise still needs to be kept.