Desfaber

Desfaber

Numenera 9 and 10: The Creeper

This is where things get a bit more vague. I may not have the order of events down correctly, but here’s the fundamentals of what went down. Sharad, an Intelligent Nano who Leads a cult of one. Meef, a Mechanical…

Numenera 8 and 9: Below Plainsight

Oof, I fell behind. We didn’t play for a few weeks while I got this blood geyser inside of me figured out and I didn’t have the time/energy to update what was going on. So I remember session 8 reasonably…

Numenera 7: Complications

I did a bad job last session of handing out GM Intrusions. I ended up only dishing out one optional Intrusion and spinning out one natural-1 Intrusion, Meef’s Creeper. I’m trying to figure out which comes first, the good session…

Numenera 6: Plainsight

Spoilers ahead for one of the scenarios in the main rulebook, which I guess I should get out the way before Numenera 2: Electric Boogaloo comes out next year and they replace the introductory scenarios. Of the four, this one…

Numenera 5: Making friends! Not you, Murden.

That was very nearly a session without combat. Swoon! Nevertheless, this was a busy session, with an awful lot of stuff going on and I’m sorry Rolland missed it. The characters got a little more fleshed out, I thought: conflict…

Predation pitch

This is a naked and shameless plug to try to convince Steven to pick up Predation and introduce the Scottish game group to play a Cypher System game and tell me how they liked it. Because I think they’d like…